package com.ddz.fightthelandlord;

import com.ddz.implementation.GameBase;
import com.ddz.implementation.Graphics;
import com.ddz.implementation.Graphics.ImageFormat;
import com.ddz.interfaces.IImage;

public class AssetManager {
	public static IImage gameboard;
	// public static Image button;
	// public static Sound click;
	// public static Music theme;

	public static void load(GameBase sampleGame) {
		Graphics g = sampleGame.getGraphics();
		AssetManager.gameboard = g.newImage("Background.png",
				ImageFormat.RGB565);
	}
}
